As I mentioned in a previous post, I really wanted to add trees and other vegetation to my terrain engine. I believed that this would greatly add to the atmosphere. My first desire was to create all these trees and plants procedurally. After searching online for a while I found a few good tutorials on how to achieve this but have decided to place that idea on hold for a while.
Eventually I would love to do this. It would be great to have procedural plants on a procedural planet in a procedural solar system within a procedural universe. :)
For now I have decided to use mesh's for the plants. Again, rather than waste my time trying to model them myself or look for
appropriate free models online (any I found either looked wrong or were to complicated) I choose to purchase the tree packs from
Loopix These are decent quality, low poly trees which are ideal for my needs.
Currently a small selection of the available trees are just placed at random on the terrain. Already I think they add a whole new feeling to the demo.
How are you loading the textures onto the trees that you got from the website?
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